Minah Kim
 
 

Minah Kim


• Director of User Experience
• Information Architect
• Creative Director of Emerging Media
• Physical Computing Artist
Blog: Minah New Media Library

Minah Kim

The Room Of Sensing Snow, 2004 (Sensing A Novel SnowWorld With An Interactive Room)>>>

 

Building an imaginary and nonexistent snow environment that involves the senses - seeing, hearing, feeling, and smelling. Bringting to an interaction with all the senses that wilil influence the individual's perception and memory.

+ Try to solve the lack of attention given to obsure senses, such as smell, in various fields.
+ Try to improve the value of the body to provide memories of the moment involving certain senses.
+ Try to stimulate people's perception and behavior of subconscious memories.

+ Enter reflecting plexiglas room covering all walls with LED lights.
+ Shake the snow globe in the room to triger LED lights, sounds, and winds on
+ Try to make LED lights pattern based on how the snow globe is shaken by audiences.











3D Modeling:  +See Video

140X140X90 inches

Simulation (LED lights, sounds, winds):  +See Video

LED (pattern, speed)
Sound (type, volume)
Wind Directions
Smell

Job Implemented:

MacBS
Processing
Max/MSP
Jitter

Documentation:

+ Flash Documentation
+ Web Documentation
+ Prototype Documentation


Minah Kim