Minah Kim | |
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The Room Of Sensing Snow, 2004 (Sensing A Novel SnowWorld With An Interactive Room)>>> |
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Building an imaginary and nonexistent snow environment that involves the senses - seeing, hearing, feeling, and smelling.
Bringting to an interaction with all the senses that wilil influence the individual's perception and memory. + Try to solve the lack of attention given to obsure senses, such as smell, in various fields. + Enter reflecting plexiglas room covering all walls with LED lights. | ||
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3D Modeling: +See Video 140X140X90 inches Simulation (LED lights, sounds, winds): +See Video LED (pattern, speed) Job Implemented: MacBS Documentation:
+ Flash Documentation |
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